![halo 2 campaign halo 2 campaign](https://static.wikia.nocookie.net/halo/images/b/bf/HAVsmall.jpg)
The pelican will fly off with you in it and will crash somewhere in the level. In Metropolis, if you are very fast, you can jump on top of the tank that the pelican delivers (that's later blown up by the scarab) and jump into the pelican. This also works in outskirts and metropolis. If you place yourself right, flipping them will send you flying. They will start spinning around the level and when you walk up to them, you can flip them like a regular vehicle. They will drop tons of plasma grenades which, when detonated by throwing a grenade on top of them, will send the warthog (with you in it) flying out of the level.) An alternative method is to do get one of the pelicans or phantoms to crash (yes, they can crash). (Get a warthog on coop, have one person on the turret, kill the other person, and make it so you can shoot and kill them instantly when they respawn.
![halo 2 campaign halo 2 campaign](https://cdn.neow.in/news/images/uploaded/2020/05/1589983504_2020.05.17-16.19_06.jpg)
Also: You can do something similar in quarantine zone, or use the grenade trick to blast yourself out. There is a small place where the hill is just right and you can get on top of the level, and since you have a ghost, traveling is much easier. Boost up the hill that is directly to the left of the bridge on the far side. There is a far easier way: After activating the bridge farther in the level and destroying the wraths, make sure you have a ghost. Hopefully, after seeing these methods you will know what to look for in other maps to find your way outside of them. The two levels that will be used in these instructions are Cairo Station and Delta Halo. (This method basically entails throwing a frag grenade at your feet and jumping right before it explodes, which gives you a boost of a few feet to reach places normally out of reach.) For the sake of simplicity I have chosen methods that do not require the "grenade jump" used in other levels to reach higher locals. As such, I've decided to set out to describe two of the most interesting places to explore when outside the maps.
#HALO 2 CAMPAIGN HOW TO#
I've been surprised, however, to note that a detailed set of instructions on how to get out of campaign maps does not exist. Now, the ability to find skulls in this game has been documented better in other sources. My friends and I had a lot of fun just playing the multiplayer and campaign, but whenever that got old, we worked on discovering secrets within the game. However, one thing all agree on is that players rushed through the single player campaign and delved into the revolutionary multiplayer, whose matchmaking and clap support made Xbox Live finally explode and become the popular service it is now.Halo 2 was a game that, for many, was an integral part to their younger years. "But with something like Halo 2, everyone knew we'd cut missions at the end, that we'd lopped off our third act - we failed spectacularly in public as far as the story was concerned." "Before Halo 2, we could fail in silence and in misery but no-one really knew we were failing," writer Joseph Staten added. He went on to say that their enthusiasm "lead us into some very, very scary places, with a graphics engine that was "totally unsuited" to Xbox and levels that "didn't make sense in a shooter".īungie COO Pete Parsons stated, "We had to throw out a lot of stuff that we'd wanted to do", and blamed some of the issues from the absence of studio founders Alex Seropian and Jason Jones, which made them develop Halo 2 "by committee".
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![halo 2 campaign halo 2 campaign](https://i.ytimg.com/vi/JhVMLaB4BQ0/maxresdefault.jpg)
Part of the reason for this was that the campaign was cut short to make it's release date, as senior engineering lead Chris Butcher described the project as a "three act tragedy".Īccording to Butcher, "The first act was when we were all optimistic and fun, we were saying "this game is going to be 70 times more fun than Halo 1, because we've got all these great vehicles and environments and we're just going to jam in as much stuff as we can," One even called it a "disastrous flaming turd of failure". In one of the Halo: Combat Evolved Anniversary Edition documentaries by Bungie, some interesting opinions come to light from some members of the developer regarding Halo 2's campaign.